Artificial Intelligence

AI (Artificial Intelligence) is a term used on enemy Worms which are CPU-controlled. For CPU teams, there is only one way for them to be controlled. The AI level is the CPU's "brain".

3rd Generation Games
There are 7 levels in total. Sometimes, thinking bubbles appear above the AI Worms' head, indicating the Worms planning their moves. Please note that all personality shown are based off the game Worms 2: Armageddon.

Variations:

 * Stupid: Fights very weakly, but who said they couldn't fight a little good?


 * Vengeful: Moderate, and thirsty on a quest for vengeance. More likely to harm teammates.


 * Reckless: Uses the wind more than other Worms, but don't care about their own safety too much.


 * Cocky (show off): Love to impress others with difficult, risky, unnecessary attacks, likes to be viewed as "techno-stratago" Worms.


 * Quick Fire (prideful, Lightside): Follows 4 principles given to by an unknown leader, but extremely suicidal.


 * Darksiding (forethoughtful, merciless): Can be cowardly, but stays 5 steps ahead of enemies at all times, and great at chess, which also helps in battle skills.


 * Strategic: Humble soldiers who think, plan, and unleash devastating attacks, but doesn't function without ideas.

3D Series
In the 3D series games, there are 5 levels of AI. In Worms 4: Mayhem and Worms: Ultimate Mayhem, question marks flashes over the CPU-Worms' heads when they are standing still.
 * Stupid
 * Easy
 * Medium
 * Hard
 * Extreme