Ninja Rope

The Ninja Rope (shortened to Rope) is used to pull your Worm towards somewhere by casting it out and attaching it to the desired location.

Description
The Ninja Rope is a utility for reaching places very far and arguably faster than any utility for moving. The player can drop bombs, launch some weapons and use utilities while using the Ninja Rope.

In Worms Armageddon and Worms World Party, a lot of players on WormNET are playing with Ninja Ropes (called "Pro Ropers", if they've mastered the Ninja Rope). In Worms Reloaded, the number of Ropes are called "Number of Swings Left" instead.

Ninja Rope Schemes
Rope Racing /Race The players race in a special map with only Ninja Ropes and Parachutes. Maps for this Scheme tend to be very high, and often combined with a very fast water rise.

WxW
It is basically Shoppa, but in this Scheme, players must attack from the Ninja Rope, and must touch a number of walls before attacking.

Usage
Press the Fire Button. Use the arrow keys to go pull to the direction or create momentum on the Ninja Rope. Press the Fire Button to release.

If you are toting a bomb that can be dropped from the Ninja Rope, such as Dynamite or a Land Mine, you can drop one mid-swing on your unsuspecting target by using the Jump Button.

Tips & Tricks

 * The shorter the Rope, the stronger you can make potential momentum.
 * The player can use the Ninja Rope to swing by Mines and make them detonate.
 * The player can use the Rope Knocking technique by creating momentum and releasing the rope to knock a Worm or a group of Worms into the water. It is not rare having to sacrifice a Worm when using this technique. Note that this technique is best applied in the second generation games. In the third generation games, it is not efficent and not recommended.
 * If you don't have a Parachute, you can use the Ninja Rope to drop to a lower ground.
 * In Worms 4: Mayhem and Worms: Ultimate Mayhem, you can use the Ninja Rope to pull Crates towards your Worm. You can also do this with Oil Drums and Mines, although you must be cautious when doing so with Mines.
 * If you have Ninja Ropes and a Bovine Blitz, it is highly recommended to drag three Oil Drums towards three enemy Worms (one Oil Drum each Worm) using the Ninja Rope, and use the Bovine Blitz on those Worms. It would kill all three of those Worms and do major damage to your opponent's team, but only if the Worms have 100 HP each. However, if you've obtained Double Damage (or if Double Damage is enabled in the Wormpot), then you don't really need to use this technique.
 * It is possible to swing quickly by Sentry Guns in 2D Worms games, said technique is more difficult in 3D Worms games.
 * To use the Ninja Rope easily in 3D Worms games, pan the camera sideways of your swinging soldier.

Trivia

 * The Ninja Rope is the most skillful and arguably the most used utility.
 * Since the Ninja Rope in Worms 4: Mayhem and Worms: Ultimate Mayhem can grab onto certain objects and use them to increase damage and amount of kills, this version of the Ninja Rope is definitely the most useful and skillful.
 * Also, in these two games, the player can aim much lower with the Ninja Rope when equipped with either Dynamite, a Land Mine, or Sheep as a secondary weapon, which makes it even more useful, especially for Roping.
 * In Worms: Ultimate Mayhem, this utility is renamed Grappling Hook for unknown reasons, but this is most probably done due to the resemblance of the artwork.
 * Many Worms fans complained about the Ninja Rope being difficult to use in the 3D Worms games and third generation games, they wanted the Rope to be just like the one from Worms Armageddon because it's easier to control and better for "Pro Ropers" to show off their skills.
 * In Worms Clan Wars, there is a revamped version of the Ninja Rope named the Teleport Gun, which is much quicker and easier to use.