Dynamite

Dynamite is a small stick of nitroglycerin-soaked clay, wrapped in red cardboard and stuck with a fuse. As soon as the Dynamite is dropped, its 5-second fuse (the length of time can't be changed) starts counting down. The explosion force and radius of the Dynamite is much larger than that of a Grenade. An adjacent worm loses between 65 and 75 health points, (depending on the game) and would be catapulted outward, away from the explosion, at great speed. The Dynamite cannot be thrown, only placed in front of the worm using it.

Using the Dynamite
In most games Dynamite can only be dropped; it cannot be thrown. Select it from the menu and press the Fire key to drop it. Be sure to run away after!

Tips & Tricks

 * It's best to use Dynamite on a large, tightly-knit group of opponents, rather than a single worm.
 * Because of the explosion radius of the Dynamite, worms can be pushed far away, enough to create an instant death.
 * You can't throw the Dynamite like a Grenade, but you can drop it from above. If you are standing on the edge of a cliff and your enemy is directly below, Dynamite might be the best option, since it won't bounce off the surface like Grenade or Mine.

Trivia

 * Dynamite is one of the weapons that has different damage on the 2nd and 3rd generation Worms games.
 * One asteroid from the Armageddon weapon has the same explosion radius as a Dynamite.
 * In Worms 4: Mayhem, when the Dynamite is dropped, its 5-second countdown starts 2 seconds after the Dynamite is dropped. So its fuse is actually 7 seconds.