Grenade

Description
The Grenade is a standard timed explosive that appears in every Worms game. It can be fired with the Fire button. You can set the timer by pressing a number between 1 and 5. You can also set how much the Grenade bounces when it hits terrain; either "minimum" bounce or "maximum" bounce. The Grenade's timer starts to run as soon as it's fired, so you must select the right fuse for the job. It explodes when the timer reaches 0 and deals up to 45 damage (in most games).

Tips & Tricks

 * You can drop the Grenade while standing near an enemy Worm and then run away to safety.
 * You can also select a fuse that makes the Grenade explode upon reaching the enemy (CPU's preferred usage for damage reasons).
 * It is possible to place a Grenade near an enemy Worm if no Dynamite is available by setting the timer to five seconds and running away. However, you must make sure that it is not on a steep incline (it may bounce away) and no Electromagnets are around (they may push it away, or attract it towards them).
 * There is such a skill as "Grenade Jumping" - it's a mean of overcoming tall obstacles by using the Grenade to jump super high. You first need to set the Grenade fuse fairly high, aim straight down and stand directly over it - you need to face the opposite direction to the way you want to travel. Let the fuse counter get down to 1 second, give a brief pause and then try to back-flip. If timed correctly the blast from the Grenade can fling the Worm very high into the air. Only attempt this with healthy Worms!
 * Don't use this weapon to attack buildings in Worms Forts: Under Siege, as it is very dificult to hit a building accuratley and it deals little damage to the building due to the way the damage on buildings occurs.