Mine

Land Mines are common objects in Worms games, which are spawned by the game in random places, or in set places as an obstacle ''(Campaign). ''The mine's fuse can be set by the player in some Worms games, ranging from 3 seconds to exploding on contact. The mine is also available as a weapon, where a worm could place a mine, which will work like any other land mines.

Usage
The mine can only be dropped, it cannot be thrown. Once a mine is planted, it will not instantly activate, giving the player time to retreat. If a mine is put next to an opponent's worms, the mine will activate after the player retreats. The fuse time of the player's mine is the same fuse that is set for all mines in the round. Mines are usually used by dropping it from a Jetpack, usually because the player is out of dynamites. Sometimes it's even preferable to place Grenades rather than mines.

Tips & Tricks

 * The mine is usually placed to the side of a worm next to the water. The explosion will push the worms into the sea. This technique is usually used to save weapons if mines are set to infinite.

Trivia

 * Some worms players usually plant land mines on their opponent's worms in a way that may make the mine look like a hat, a scarf, or a turtle shell. This is done as a type of bizarre humor, earning the Mine nicknames such as Blasting Cap or Cordite Yarmulke.
 * The Mines are generally used more as a deterrent than an actual weapon, and are considered part of the 'Dark Side' style of play.
 * In 2nd Generation Worms games, mines are used in a Bow and Arrow game, which the worms will go bouncing from mine to mine.
 * On a very rare occurence, a mine will spawn near a worm at the start of a game, just close enough for it to detonate.
 * In Worms World Party, Mines will be switched to colour mine when worms depoly mine! Example : Red mine deployed by red team, Blue Mine deployed by blue team... (and 4 other)