Worms Reinforcements

Worms Reinforcements is an expansion pack for the original Worms for MS-DOS. It was later bundled with the original game and released as Worms United.

New Features

 * Challenge Mode with 25 single-player missions on preset landscapes
 * Network play over IPX or modem
 * Ability to import custom landscapes and sound banks (already possible in the Amiga Worms)
 * New weapon, Mole Bomb
 * Worm Select with Tab key at the beginning of each turn
 * Retreat time at the end of each turn (default 3 seconds)
 * Fall damage
 * Stockpiling option (weapons will carry over to the next round)
 * Health crates which restore 50 health on pickup
 * Booby-trapped crates that explode on pickup
 * Dud mines
 * Option to change mine explosion delay (0/1/2/3 seconds or random)
 * New terrain
 * Selectable gravestones

Weapons & Utilities
The Mole Bomb is new to Worms Reinforcements.
 * Bazooka
 * Homing Missile
 * Grenade
 * Cluster Bomb
 * Shotgun
 * Uzi
 * Fire Punch
 * Dragon Ball
 * Dynamite
 * Mine
 * Air Strike
 * Teleport
 * Blowtorch
 * Pneumatic Drill
 * Ninja Rope
 * Bungee
 * Girder
 * Kamikaze
 * Sheep
 * Banana Bomb
 * Minigun
 * Prod
 * Mole Bomb
 * Skip Go
 * Surrender

Terrain
Bolded are new to Worms Reinforcements.
 * Beach
 * Candy
 * City
 * Desert
 * Forest
 * Geiger
 * Hell
 * Graveyard
 * Junk
 * Mars
 * 'Nam
 * Snow
 * Warzone

Trivia

 * Due to a bug, the Mole Bomb almost never appears in weapon crates. This bug was resolved in Worms United.
 * This is currently the only game in the Worms series where Boggy B and Spadge are depicted as villains/enemies. In Challenge Mode, they are fought in the "Failed Popsters!" mission, and according to the mission's description, they have committed "musical crimes" (referring to the original Wormsong).
 * The theme song is different to the very first Worms game because it has a faster pace than in the original Worms game and at the beginning of the song, it doesn't have the shotgun reload sound, the incoming voice and the fall sound.