Artificial Intelligence

AI is a term used on enemy Worms which are CPU-controlled. For CPU teams, there is only one way for them to be controlled. The AI (Artificial Intelligence) is the CPU's "brain". There are 7 in total. Sometimes, thought bubbles appear above the AI Worms' head, indicating the Worms planning their moves.

Please note that all personality shown are based off the game Worms 2: Armageddon.

Variations
Stupid: Fights very weakly, but who said they couldn't fight a little good?

Vengeful: Moderate, and thirsty on a quest for vengeance. More likely to harm teammates.

Reckless: Uses the wind more than other Worms, but don't care about their own safety too much.

Cocky (show off): Love to impress others with difficult, risky, unnecessary attacks, likes to be viewed as "techno-stratago" Worms.

Quick Fire (prideful, Lightside): Follows 4 principles given to by an unknown leader, but extremely suicidal.

Darksiding (forethoughtful, merciless): Can be cowardly, but stays 5 steps ahead of enemies at all times, and great at chess, which also helps in battle skills.

Strategic: Humble soldiers who think, plan, and unleash devastating attacks, but doesn't function without ideas.