Worms Revolution

' 'Worms: Revolution is an upcoming game in the Worms series which will have an entirely new game engine.''

''When Team17 created Worms back in 1995, the game was an instant hit. Players controlled a team of heavily armed worms who had to battle other teams on a 2D map, each taking turns to bombard the other with their arsenal of insane weaponry.''

''It's almost 20 years later and the Worms franchise is still going strong, and Team17 plans to continue the series with the announcement of a new game called Worms: Revolution. Like the original game, it'll be completely turn-based.''

''Worms: Revolution has been developed from the ground up with an all new game engine. While the announcement was fairly light on the details, we're informed that the game will feature classics including the Super Sheep and the Holy Hand Grenade.''

Worms: Revolution is set for a Q3 2012 release for both the consoles and the PC.

Gameplay
In Worms: Revolution, Team 17 has changed the atheistic to be 2.5D which has a 3D engine but on an 2D plane. With this whole new engine, Team 17 has also added things like dynamic water and classes. Worms: Revolution will also feature some new weapons.

Weapons

 * Bazooka
 * Fire Punch
 * Shotgun
 * Air Strike
 * Sheep
 * Grenade
 * Dragon Ball
 * Uzi
 * Mole
 * Cluster Bomb
 * Bat
 * Poison Strike
 * Napalm Strike
 * Prod
 * Water Balloon Strike
 * Kamikaze
 * Water Pistol
 * Homing Missile
 * Mine
 * Sentry gun
 * Dynamite
 * Bunker Buster
 * Water bomb
 * Boggy B

Utilities
*Most of them are missing/wrong.
 * Jet Pack
 * Flamethrower
 * Water Plug
 * Ninja Rope
 * Pneumatic Drill
 * UFO
 * Parachute
 * Girdir
 * Magnet
 * Skip Go
 * Teleport
 * Surrender

Soldier:
The Soldier is the normal looking worm that has been in every game before this. He is the first class and the all-rounder.

Scout:
The Scout is a tiny nimble worm which can just vary far, but he can get flung really far when hit with a bat. Another advantage is that since the scout is so small, when he uses the flamethrower he makes a hole so small that the other classes can't fit through.

Scientist:
The Scientist is the one with a big crainium. While he is alive all worms on that team will get 5 health per turn. He can also make enhanced versions of Magnets and Sentrys. The downside is that he isn't a frontline fighter.

Heavy:
The Heavy is a big bulky worm which is very slow. He can however not be moved easily and can knock worms back far.

Video
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