Shotgun

The Shotgun is weapon existing in just about every worms game to date, it is primarily used for shooting up to 1-2 enemies from medium-range distance (although with careful precision can reach opponents across the whole map, depending on the map size and circumstances). Shotguns are generally made to shoot enemies in its lined radius and have an extra shot by default. It also has long-ranged precise shots. The shotgun contains two buck-shots and has a maximum of 25 damage each.

Shotgun in Wormopedia
Lock, Stock and two smoking worms.

One of the most useful weapons in the game. The shotgun comes loaded with two rounds of ammunition, making it a rather tactical weapon in the right hands. The weapon is activated as soon as the fire button is pressed, one shot is taken and then the second one after that. If the worm falls too far or stumbles onto a mine and gets injured, then their turn is taken off them and they do not get to use their second shot.

Each round from the shotgun blows a hole the size of 25 points in your enemies health

''A direct hit from both rounds of the shotgun will do a maximum damage of 50 points of health, bear in mind that this is a few points more damage than what your Grenades or Bazooka will do! The Shotgun can be used to blow through the land to reach those hard to get places; it's also a good way of forcing your most feared foes onto those landmines!''

Using the Shotgun
Press the Fire Button to shoot. You can move with the arrow keys after the first shot and you can press the Fire Button again to make a second shot.

Tips & Tricks

 * You can use the Shotgun to move a Mine.
 * The Shotgun contains two shots so if one misses you always have the second one.
 * You can use the second shot to terrain to create shelter when retreating.


 * The Shotgun isn't that great at firing down, sometimes causing it to hit the ground below you. Usually resulting in self-damage.
 * If firing in tight confines to kill an enemy close to you, you'll also hurt yourself in the process of firing. And once you have inflicted your self of damage your turn ends.
 * Once you shoot using the Shotgun, you cannot change to another weapon.
 * If you're playing W:A or WWP use the Laser Sight to easily target the enemy.

Trivia

 * In Worms 2, Armageddon, and World Party, the Shotgun appears to be a double-barrelled shotgun, but in the later games it is a pump-action shotgun.
 * In the original Worms (1995), fall damage was turned off after the first shot was fired, meaning you could fall as far as you liked before using the second shot.