User:~Boggy B~

Introduction
I'm a huge Worms fan who contributes to this wiki everyday. I'm probably the biggest fan of Worms. All you need to know about me is that I'm male. I care about this wiki and I deal with vandalism.

Also, I'd prefer being called "Boggy B" instead of "~Boggy B~" (or "Worms Legend 29" or "Dark Vortex 29", my other nicknames), my username was originally supposed to be just "Boggy B" but some fool has already taken that username, so I had to make it slightly different. Also, my username is obviously based on the primary protagonist of Worms, Boggy B. I think Boggy B is bad-ass so I named myself after him.

By the way, I'm a Brightsider. Like a Lightsider, I normally go for the assault, I try my best to unleash devastating attacks and use strategy while collecting Crates, and if I have Worm Select I defend my Worms too, by moving them to safer places, but at times I could hide my Worms underground like a Darksider if I have to. Brightsiding is the best in my opinion.

List of Worms Games
Here is a list of all the Worms games I own, in order from most favorite to least favorite (I love them all, though).


 * Worms 4: Mayhem (PC; Pirated)
 * Worms: Ultimate Mayhem (PC; Steam & PlayStation 3)
 * Worms 3D (PC; CD)
 * Worms Forts: Under Siege (PC; CD)
 * Worms Clan Wars (PC; Steam)
 * Worms Armageddon (PC; Steam)
 * Worms World Party (PC; Pirated)
 * Worms 2 Demo (PC; Possibly Pirated)
 * Worms Reloaded (PC; Possibly Pirated)
 * Worms and Reinforcements United (PC; Steam)
 * Worms Open Warfare (PlayStation Portable)
 * Worms Blast (PC; Steam)
 * Worms Pinball (PC; Pirated)

I now own 13 Worms games in total. I'm a master (or "above pro") at Worms 4: Mayhem and one of the best players in the community, if not the best (not trying to brag). The 3D games are my favorite. They're the most underrated, and always overshadowed by Worms Armageddon and some other 2D games which get all the fame. Worms Armageddon is great (and it's my second favorite 2D Worms game), but I prefer the 3D Worms. My first Worms game was also a 3D game (Worms 4: Mayhem). The 3D Worms games require more skill and precision, which is what a lot of 2D fan-boys lack. Even the Ninja Rope in Worms 4: Mayhem is far better than the Ninja Rope in every 2D game, even Worms Armageddon, for different reasons.

I was excited when I first got Worms: Ultimate Mayhem in 2011, but I was slightly disappointed, because firstly, when I bought it on Steam on my desktop, it was lagging immensely, and was unplayable (my desktop at the time was old and couldn't handle new games well). Then I bought it on the PlayStation 3 in 2012, and played it there most of the time (but the good thing is, about a few months ago, I've regained access to my Steam account after years of not using Steam, and my old games were there, so I installed Worms: Ultimate Mayhem on the newer, better laptop I have now, and it works perfectly, no lag or slowness, so I'm playing it on my PC from now on, along with my other Worms games that I have on Steam). Secondly, I was expecting both Worms 4: Mayhem weapons and Worms 3D weapons all in one game, but they were just the exact same Worms 4: Mayhem weapons, with one extra utility - the Binoculars. And it still has the same Story Mode. Also, it is now impossible to use the Icarus Potion Cheat (a trick from Worms 4: Mayhem), and that was one of my favorite things about Worms 4: Mayhem. The greatest cheat/glitch of all time. If you don't know what I'm talking about, search "Worms 4: Mayhem Icarus Potion Cheat" on YouTube. It's probably some sort of glitch, but it's devastating. It's also a little more difficult to battle, Rope, navigate, etc. in Worms: Ultimate Mayhem. Probably because the camera is now a bit slower to control.

I still love Worms: Ultimate Mayhem, but I still prefer ''Worms 4: Mayhem. It brought back memories, it has the Icarus Potion Cheat (unlike Worms: Ultimate Mayhem''), and the music is fantastic. Worms: Ultimate Mayhem has good music too, but I prefer the Worms 4: Mayhem music. At least Worms: Ultimate Mayhem has some cool stuff that Worms 4: Mayhem doesn't have, like being able to save your own randomly generated landscape, or the additional Worms 3D maps and Campaign Mode, or the Gallery section. Also, the Worms (and the narrator, voiced by Guy Harris) have actual voices when they speak in the cutscenes, instead of the simple "me-me" voices, although I found the "me-me" voices humorous. I still like the Worms' voices in Worms: Ultimate Mayhem, though. Either way, Worms: Ultimate Mayhem is my second favorite Worms game, and was very close to being the first.

Worms Blast and Worms Pinball are my least favorite Worms games because they're just spin-offs, not part of the actual series. But they're still great.

Top 5 Favorite Weapons
Here is my Top 5 Favorite Weapons list...

5. Bovine Blitz

4. Earthquake

3. Armageddon

2. Nuclear Bomb

1. Team Weapon

Ah, the Team Weapons from Worms 4: Mayhem and Worms: Ultimate Mayhem... They are truly unique. Creating your own powerful weapon to use in battle is an excellent idea. Even my non-tweaked Team Weapon (Nova Strike) is overpowered. It's more like a superweapon than a normal weapon, since I find it even more useful than the Concrete Donkey or Bovine Blitz (as long as there are no Oil Drums around).

The Nuclear Bomb is the best weapon to use if several or all of the enemy Worms are near the water level. It also poisons everyone, draining their health. How is this not a great weapon? It's a NUKE, that explodes very far away, raises the water level, and instantly poisons everyone due to the ionizing radiation it emits from the blast. It would be more powerful than the Armageddon if the Nuclear Bomb detonated right on the landscape. It would have easily destroyed everything. My favorite version of the Nuke is the one from Worms 3D. It's definitely the most bad-ass version.

Armageddon is a bit overpowered, but amazing. It can destroy EVERYTHING (or almost everything). It is the ultimate weapon of the Worms universe, as it literally initiates the apocalypse. Well, it doesn't really destroy the entire planet, it only destroys the landscape, but whatever.

Earthquake is a (somewhat) destructive weapon too. If there are a lot of Mines and Oil Drums, there would be a lot of explosions and fire. If a lot of Worms are next to the water, there would be a lot of deaths. If a lot of Worms are on cliffs or Girders, then you guessed it - there would be a LOT of fall damage.

Bovine Blitz is without a doubt the most useful weapon in Worms 4: Mayhem if there are at least 3 Oil Drums around and you have some skill with Ninja Ropes. It's one of the best weapons in the game, along with Team Weapons.

My Teams & Team Weapons
In Worms 4: Mayhem, my primary team is "Team Boggy B". Here is some info about this team, and my Team Weapon...

Team Boggy B
Worms
 * Boggy B
 * Spadge
 * Clanger
 * Fluff
 * Clagnut
 * Boggy C

Speech Settings
Soundbank: Gangster

Worm Settings

 * Head: Army General
 * Eyes: Techno
 * Face: Uncle Grey
 * Hands: Cowboy Black

Team Weapon
Hypernova Bomb & Nova Strike

Team Flag
Techno

Team Grave
Tombstone

(Fun Fact: If you look at the "Techno" flag's background very closely, you can see "Boggy B" written vertically on the flag's sides. Also, I chose the Tombstone for my team's grave because it has "Boggy B" written on it, very clearly.)

I have another team named "Team Boggy B: 2", which is merely the continuation of Team Boggy B. Every single setting for Team Boggy B: 2 is exactly the same as the original Team Boggy B. The clothes, the speech, the flag, and even the Team Weapon. The only difference is the Worm names. Here are the Worm names for Team Boggy B: 2...
 * Dennis
 * Pinky
 * Vincent
 * Ace
 * Mack
 * Jack

Nova Strike
Settings
 * Delivery Method: Air Strike
 * Payload: Magic Bullet
 * Bombs: 1
 * Wind Affected: No
 * Detonation: Impact
 * Poison: Yes
 * Land Damage: 10 (Maximum)
 * Worm Damage: 10 (Maximum)
 * Blast Strength: 10 (Maximum)

You may be wondering how my Team Weapon (Nova Strike) is so powerful. Well, I did it by simply tweaking the game, click here for a video guide that shows you how you can tweak the game and make an overpowered Team Weapon without that gauge at the bottom left holding you back, therefore having no limits to the weapon's power... It's actually quite simple.

Hypernova Bomb
However, the Nova Strike is not the true Team Weapon of Team Boggy B... The team's actual Team Weapon is the Hypernova Bomb. It's a 100% tweaked weapon, not created in the Weapon Factory (it was created in the Local.xml file), and it is an Air Strike with the "Special Shell" Payload (my favorite one), drops 1 bomb, not affected by the wind, detonates on "Impact", it's poisonous, and, most importantly... It can destroy the ENTIRE map even without any Double Damage or Wormpot settings, and can even destroy the biggest maps in the Worms 4: Mayhem Map Pack (such as the "Sahara" map, and even when the weapon is used at the very edge or a corner of the "Sahara" map, it can still easily destroy the entire map in one explosion), has maximum Worm Damage, and I forgot exactly how much Blast Strength there was (the Local.xml file is slightly different than the Weapon Factory), but it was very high and can send Worms extremely far away, literally sending them into space. It's an apocalyptic weapon.

I switch Team Weapons for my main team (Team Boggy B), my primary Team Weapon is the Hypernova Bomb, but my secondary Team Weapon is the Nova Strike. I use the Nova Strike for online games so it doesn't destroy everything (Why should I use a weapon that destroys the entire map and ruins the game?).

Supernova Missile
I have another team, my secondary team, which is named "Team Smidge". Team Smidge has a tweaked Team Weapon too (made in Local.xml), it's named "Supernova Missile". The Supernova Missile is a Launched weapon, unlike the Hypernova Bomb. All the gun parts are "Commando" (I wanted it to have mixed parts, but most of the other parts didn't work in Local.xml for some reason, so I HAD to make it all "Commando") but it fires the "Desert/Arctic" missile, which is my favorite one. What I like about the Supernova Missile the most is the amazing special effects it uses when it's fired and when it explodes. It uses the "WXP_AlienWarpGate" effect, my favorite one so far. The Hypernova Bomb doesn't have any special effects because unfortunately, it is impossible to make an Air Strike weapon with special effects, which really sucks, and it uses a standard, boring explosion effect with some poison. Anyway, the Supernova Missile is not a Homing weapon (it doesn't need to be, the weapon destroys the entire map and when you enable Homing the special effects are gone when you fire the missile anyway), but it's actually 90% accurate. It goes in an almost completely straight line once fired. I don't know why it's like this, but I really like it. Also, when you fire the weapon, you can already see the special effects. When it explodes, the explosion looks huge (again, because of the effects), and it's really cool. The missile itself can destroy the entire landscape (only if it's a default landscape and not a huge custom map in the Map Pack, like "Sahara", although it can destroy 80-90% percent of the "Sahara" map if it explodes right in the middle) and has a lot of Blast Strength.

But there's more - it's also a cluster weapon. Once the missile itself explodes, clusters spread throughout the landscape and create the same exact explosion with the same Land Damage, Worm Damage, and Blast Strength, and the clusters constantly multiply until all of them end up in the water (clusters only explode in enormous Map Pack landscapes, again, the missile itself could destroy an entire default landscape). Poison is not enabled for the missile itself or the clusters, since it's useless for this weapon, and makes the explosion look a little less nice-looking. It's a very destructive weapon overall, normally every Worm on the landscape is affected by it (75 damage or more is inflicted on each Worm, even if they somehow don't get hit by the weapon or its clusters in huge Map Pack landscapes).

Nuclear Missile
The Nuclear Missile is another tweaked Launched Team Weapon. The team that uses this weapon is named "Team Sputnik". The Nuclear Missile has great special effects, but not as good as the Supernova Missile's effects.

Anyway, the Nuclear Missile's explosion itself, without the clusters, can destroy 90% of a medium-sized default map, such as the "Unsporting Behaviour" map (only if it explodes right in the center), and most of the time all the clusters miss. On huge Map Pack landscapes though, it's far more destructive, the clusters spread and multiply and create huge holes in the landscape, as large as the hole created by the missile itself, and can even destroy the entire landscape or most of the landscape at times. Also, just like the Supernova Missile, it inflicts 75 damage or more on every Worm on the landscape, even if it's a huge Map Pack landscape like "Sahara". The Nuclear Missile uses the "WXP_AlienBeamup" effect.

Ultra Missile
The team that uses this weapon is named "Team Ironside". On a default landscape, the Ultra Missile can destroy a lot of land and kill many Worms, as the clusters spread throughout the landscape for a little while. On a huge Map Pack landscape such as "Sahara", the clusters spread and multiply even more, causing a lot of destruction and chaos. The Ultra Missile itself and its clusters create somewhat large holes in the landscape, but not as large as the Supernova Missile's and the Nuclear Missile's holes. Either way, just like the Supernova Missile and Nuclear Missile, the Ultra Missile usually inflicts 75 damage or more on every Worm on a default landscape or a Map Pack landscape, it doesn't really matter. The Ultra Missile uses the "WXP_AlienBeamup_RootGlow" effect.

Others
I have a lot more teams, and all of them have tweaked Team Weapons. The four weapons mentioned above are the most powerful, though. But my other weapons are all different, and some of them are very unique. Anyway, I'll write more information about my other weapons later. For now, here's a list, in order from most powerful to least powerful, and also first to last...

Team Worminkle: Cataclysm Bomb (Launched, uses the "WXP_Wep_Flood" effect and "WXPL_TowerCloudLightning" for the clusters)

Alien Army: Cyclone Cannon (Launched, uses the "WXPL_TwisterBase" effect)

Astro Soldiers: Atomic Cannon (Launched, uses the "WXP_PlasmaBomb" effect and "WXP_TeleportWhiteout" for the clusters)

Bomb Squad: Ultra Time Bomb (Thrown, uses the "WXP_Alien_ABD_Grnd_Effect" effect)

Secret Agents: Meteor Shower (Launched, uses the "WXP_PlasmaBomb" effect and "WXP_Bonfire" for the clusters)

Police Officers: Mega Cluster Bomb (Thrown, uses the "WXPF_RedBigGlow" effect)

Pirate Crew: Inferno Blaster (Launched, uses the "WXP_Bonfire" effect)

Builders: Flare Bomb (Thrown, uses the "WXP_StormDarken" effect and "WXP_WhiteoutflashLarge" for the clusters)

The only non-tweaked Team Weapons I have are the Nova Strike and Advanced Missile, although these two weapons were created in my tweaked Weapon Factory, with no gauge holding you back. The Advanced Missile is actually useless, since I only created it for my AI teams and the AI never use their Team Weapons... Better than giving them nothing, though.

YouTube Videos
I've created a YouTube account months ago, and I'm currently working on my own Worms 4: Mayhem Machinima series named Worms: Fallen Heroes, and so far I've uploaded 8 episodes (there will be a total of 25 episodes in the series, Season 1 is almost finished). Most of my videos are based on Worms 4: Mayhem, and later, maybe other Worms games as well sometimes. I'll only have a few videos that aren't related to Worms. The first video I've uploaded is a video showing all of my tweaked Team Weapons from Worms 4: Mayhem in action. I've uploaded it on Halloween last year for some reason (Maybe the power of my weapons is scary enough to be shown on Halloween?). After that, I began my own Worms 4: Mayhem Machinima series, my biggest success so far. The main antagonist is Boggy B himself, along with his team (Team Boggy B). The protagonists are "Team Donny", a group of teenagers and young adults. Donny is actually female.

Anyway, each video has "Worms: Fallen Heroes - Episode X" as the title, with "X" being the episode number. My series has a very interesting story, and will consist of 25 episodes, 3 seasons and 3 specials, one at the end of each season (including the finale) with each special having 2 or more parts, and also some classic Worms music that I'll use for my intro, ending, each battle, etc. in each episode, except for the specials, where I won't only use Worms music, but soundtracks from other games as well. I'm not quite sure if I'll continue making more after the series ends. If I do, my next series will be a sequel series with a different title, featuring the same characters, although it takes place years later. It all depends on how much free-time I have. If I have enough free-time, I could make another series. Also, I use Bandicam (unregistered), so unfortunately there is a watermark at the top of each of my videos. The watermark doesn't bother me though, it's small, and hopefully it doesn't bother anyone else...

My YouTube account name is exactly "Boggy B". Here's a link. You'll see all of my videos there.

At times I'll also upload videos just showing off my Roping skill, fighting skill, and whatnot.

Conclusion
Thank you for visiting my profile. You can ask me anything you want about my weapons or my videos on my talk page, and I'll answer as quickly as possible. Good luck editing...