Random Landscape Generator




 * The is what makes the worms series so unique. Even though it's made out To be random, it actually picks multiple set landscapes slightly altered made specifically for the play style's rules


 * For example, a play style with just close attack weapons would be more straightforward landscape where as every worm could get anywhere, or one with a lot of Girders mainly and few weapons and some crates would be a buildable mostly gapish landscape. Types of landscapes often form. With the correct play styles, one landscape cave could just be a couple of big holes and worms inside them.


 * These warfeilds are also destructible, making it so instead of you setting an area and getting easy kills there, the landscape can break apart and the player would need to adapt to the new and changing arena.