Mad Cows

Description
Use of Mad Cows causes three trustworthy heifers straight forward, each armed with dynamite, set to explode when the cow reaches any obstacle. Care should be taken not to use Mad Cows near such a barrier, as the damage is quite large per cow. It's noteworthy that there is a delay between the cows, and if the wielder takes damage between launches, the next launch will not occur.

The Mad Cow is a mobile, explode on impact no-nonsense weapon. They do tend to work on the principle of 'safety in numbers', so if you come across these characters it could be you who ends up as chops! Each Mad Cow can cause up to 75 points of damage.