Electromagnet

Electromagnets made its first appearance in Worms: Open Warfare 2. Electromagnets influence metal-based objects, such as mines. It can even repel/attract an Armageddon meteor. Sitting close to a repelling electromagnet may protect a player from being hit by stray mines, while setting one in attract mode near enemy worms increases the chances of them being hit. After a few turns, they lose their charge and become useless. However, it can be reactivated using Lightning Strike. If an electromagnet is hit by any weapon twice, it will be destroyed. The first time a weapon hits it, it will become rusty ''(this does not effect the strength of the magnet, however). ''When the magnet is hit by a weapon the second time, it will be destroyed.

Usage
After selecting the electromagnet in the weapons menu, the player can either set it to attract or repel using the set button. The blue magnet means it's repel, while the red magnet is the attracting magnet. After setting the polarity, the player drops it to his advantage.

Tips & Tricks

 * If you have a Holy Hand Grenade, consider putting an Attract electromagnet because it makes aiming much easier
 * One repel electromagnet can save your worms from an armageddon