Crate

Crates are wooden boxes that are randomly dropped between turns. When a Worm collects a crate, it will receive a random weapon, utilities, or HP. Some crate probabilities can be set in user custom schemes.

Weapon Crate
Weapon Crates appear in every Worms game. They can contain additional stock of any weapon.

Booby-trapped Crate
In Worms Reinforcements, it was possible for weapon crates to be booby-trapped. These would explode on contact, for damage as low as 5 or as high as 25, depending on the game settings. In Worms 2, even with a Crate Spy there is no indication that it may be booby-trapped. Booby-trapped Crates were removed in Worms Armageddon.

Health Crate
Health Crates first appeared in Worms Reinforcements and would restore 50 HP on pickup. In later games this is changed to 25 but can be adjusted in the game settings. From Armageddon onward, they also cure poison.

Utility Crate
Utility Crates first appeared in Worms 2, with the shape of a blue toolbox. If no utilities are set in the crate chance menu, they can contain Crate Spy, Crate Shower, Double Damage or Double Turn Time. In Worms 4: Mayhem and Worms: Ultimate Mayhem, they can also contain Armour.

Mystery Crate

 * Main article: Mystery Crate

Mystery Crates only appear in Worms 4: Mayhem and Worms: Ultimate Mayhem. They can be either beneficial or harmful.

Trivia

 * In earlier Worms games, you could hit or throw a Worm into a crate (for example, if you hit a Worm with a Baseball Bat and it landed on a Weapon crate), it would give that Worm a weapon. Since Worms Revolution, the Worm would just sit on it or push it.
 * Some of the walking weapons can collect crates. These are Sheep, Super Sheep, Mole, Skunk, Old Woman and Inflatable Scouser.
 * In Worms: Ultimate Mayhem, the red cross on the sides of Health Crates was changed to green.