Worms: The Directors Cut

Worms: The Director's Cut is the sequel to the first in a series of artillery games developed by Team17. It was released exclusively to the Amiga console, and was largely built upon the original Amiga game engine. The game was updated with various enhancements, additions and tweaks. It sold only 5,000 copies, but was still well received by fans.

Differences from the Original
Worms: The Director's Cut enhanced the engine, graphics and gameplay of the original Worms, including weapons and abilities now taken for granted such as the Holy Hand Grenade and backflips. These include:


 * Over 300 colours on screen including 70 sky and 40 water colours.
 * Super smooth quarter pixel scrolling.
 * 9 level parallax scrolling (inc. 2 layers of mountains).
 * 14 new weapons - Holy Hand Grenade, Mad Cows, Super Bat Rope, etc.
 * Level editor for Workbench.
 * New level types / custom levels.
 * Wormbench - Themes for customising Workbench.
 * DIY landscape - Draw your own or alter standard graphics.
 * Graffiti Mode - Worms built-in level editor, unlimited level design!
 * Cavern levels - Put a roof on backgrounds.

Weapons and Utilities
Bolded weapons are new to Director's Cut.
 * Bazooka
 * Homing Missile
 * Grenade
 * Cluster Bomb
 * Grenade Launcher
 * Shotgun
 * Uzi
 * Handgun
 * Fire Punch
 * Dragon Ball
 * Dynamite
 * Sheep
 * Air Strike
 * Petrol Bomb
 * Teleport
 * Blow Torch
 * Pneumatic Drill
 * Mine
 * Ninja Rope
 * Bungee
 * Girder
 * Skip Go
 * Kamikaze
 * Surrender
 * Homing Pigeon
 * Mad Cows
 * Banana Bomb
 * Holy Hand Grenade
 * Minigun
 * Baseball Bat
 * Super Sheep
 * Sheep-on-a-Rope
 * Sheep Strike
 * Old Woman
 * Priceless Ming Vase
 * Mail Strike
 * Nuclear Bomb
 * Concrete Donkey

Trivia

 * The Mole Bomb is the only weapon to not return from Worms Reinforcements.