Artificial Intelligence

AI is a term used on enemy worms which are CPU controlled. For CPU teams, there is only one way for them to be controlled. The AI (Artificial Intelligence) is the CPU's "brain". There are 7 in total. Sometimes, thought bubbles appear above the AI Worms' head, indicating the Worms planning their moves.

Please note that all personality shown are based off the game Worms 2: Armageddon.

Variations
Stupid: Fights very weakly, but who said they couldn't fight a little good?

Vengeful: Moderate, and thirsty on a quest for vengeance. More likely to harm teammates.

Reckless: Uses the wind more than other worms, but don't care about their own safety too much.

Cocky (show off): Love to impress others with difficult, risky, unnecessary attacks, likes to be viewed as "techno-stratago" worms.

Quick Fire (prideful, Lightside): Follow 4 principles given to by an unknown leader, but extremely suicidal.

Darksiding (forethoughtful, merciless): Can be cowardly, but stays 5 steps ahead of enemy's at all times, and great at Chess, which also helps in battle skills.

Strategic: Humble soldiers who thinks, plans, and unleash devastating attacks, but doesn't function without ideas.