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Dynamite is a small stick of nitroglycerin-soaked clay, wrapped in red cardboard and stuck with a fuse. As soon as the Dynamite is dropped, its 5-second fuse (the length of time can't be changed) starts counting down. The explosion force and radius of the Dynamite is much larger than that of a Grenade. An adjacent Worm loses between 65 and 75 health points (depending on the game) and would be catapulted outward, away from the explosion, at great speed. The Dynamite cannot be thrown, only placed in front of the Worm using it. (In the 1st generation Worms games, the Dynamite can be thrown in short distances.)

Usage

In most games, Dynamite can only be dropped; it cannot be thrown. Select it from the menu and press the Fire Button to drop it. Be sure to run away after.

Tips & Tricks

  • It's best to use Dynamite on a large, tightly-knit group of opponents, rather than a single Worm.
  • Because of the explosion radius of the Dynamite, Worms can be pushed far away, enough to create an instant death.
  • You can't throw the Dynamite like a Grenade, but you can drop it from above. If you are standing on the edge of a cliff and your enemy is directly below, Dynamite might be the best option, since it won't bounce off the surface like the Grenade or Mine. However it isn't guaranteed for it to drop straight down.
  • In Worms 4: Mayhem, you can drag and move Dynamite with the Ninja Rope after dropping it, just like an Oil Drum, Mine, or Crate. With a bit of skill, you can throw the Dynamite at an enemy Worm that's far away from your Worm by using the Ninja Rope, or simply drop the Dynamite and drag it towards the enemy Worm with the Ninja Rope if you don't have enough time to reach the Worm and drop it there.

Trivia

  • Dynamite is one of the weapons that has different damage on the 2nd and 3rd generation Worms games.
  • One asteroid from the Armageddon weapon has the same explosion radius as a Dynamite.
  • In Worms 4: Mayhem, when the Dynamite is dropped, its 5-second countdown starts 2 seconds after the Dynamite is dropped. So its fuse is actually 7 seconds.
  • This weapon always has some Retreat Time, even if it is disabled in the settings for the game.
First Generation Weapons
Worms

Air StrikeBanana BombBazookaBlow TorchBungeeCluster BombDragon Ball
DynamiteFire PunchGirderGrenadeHoming MissileKamikazeMineMinigun
Ninja RopePneumatic DrillSheepShotgunSkip GoSurrenderTeleportUzi

Reinforcements
Mole Bomb

Director's Cut
Baseball BatConcrete DonkeyGrenade LauncherHandgunHoly Hand Grenade
Homing PigeonMad CowsMail StrikeNuclear BombOld WomanPetrol Bomb
Priceless Ming VaseSheep StrikeSheep-on-a-RopeSuper Sheep

Second Generation Weapons
Jet PackLow GravityFast WalkLaser SightInvisibilityBazookaHoming MissileMortarHoming PigeonSheep LauncherGrenadeCluster BombBanana BombBattle AxeEarthquakeShotgunHandgunUziMinigunLongbowFire PunchDragon BallKamikazeSuicide BomberProdDynamiteMineSheepAqua SheepMole BombAir StrikeNapalm StrikeMail StrikeMine StrikeMole SquadronBlow TorchPneumatic DrillGirderBaseball BatGirder Starter PackNinja RopeBungeeParachuteTeleportScales of JusticeSuper Banana BombHoly Hand GrenadeFlame ThrowerSalvation ArmyMB BombPetrol BombSkunkPriceless Ming VaseFrench Sheep StrikeMike's Carpet BombMad CowsOld WomanConcrete DonkeyIndian Nuclear TestArmageddonSkip GoSurrenderSelect WormFreezePatsy's Magic BulletCrate ShowerCrate SpyDouble DamageDouble Turn TimeHoming Cluster BombHoming Air StrikeConfused Sheep StrikeCloned SheepNuclear BombGrenade LauncherSheep-on-a-RopeChainsawAbout this imageWeapon navbox
Third Generation Weapons
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Image:Navbox 3rd Gen.png|557px circle 54 206 45 Bazooka circle 142 209 45 Grenade circle 233 207 45 Ninja Rope circle 323 206 45 Fire Punch circle 415 207 45 Dynamite circle 503 209 45 Mine circle 595 207 45 Blow Torch circle 684 206 45 Worship circle 774 209 45 Air Strike circle 866 208 45 Bunker Buster circle 53 299 45 Homing Missile circle 143 298 45 Cluster Bomb circle 233 297 45 Jet Pack circle 325 297 45 Baseball Bat circle 416 299 45 Sheep circle 504 298 45 Super Sheep circle 594 298 45 Pneumatic Drill circle 686 297 45 Marked For Death circle 778 296 45 Napalm Strike circle 868 297 45 Super Bunker Buster circle 52 390 45 Shotgun circle 142 387 45 Petrol Bomb circle 233 388 45 Parachute circle 325 387 45 Dragon Ball circle 415 387 45 Sentry Gun circle 505 387 45 Electro Magnet circle 596 388 45 Girder circle 685 478 45 Invisibility circle 685 386 45 Steal circle 775 389 45 Poison Strike circle 866 387 45 Earthquake circle 54 479 45 Uzi circle 143 480 45 Holy Hand Grenade circle 235 478 45 Teleport circle 324 479 45 Prod circle 414 479 45 Concrete Donkey circle 505 478 45 Buffalo of Lies circle 595 478 45 Bridge Kit circle 775 478 45 Lightning Strike circle 866 478 45 Armageddon circle 53 569 45 Gas Pump circle 144 568 45 Banana Bomb circle 234 570 45 Emergency Teleport circle 324 569 45 Kamikaze circle 414 570 45 Termites circle 504 569 45 Ferrets circle 594 570 45 Skip Go circle 684 568 45 Surrender circle 472 357 45 Boomerang circle 234 536 45 Excavator

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