Medieval Tower




100 HP

Resources required to build


Number of victory locations





To use Tier 2 weaponry

The Tower is a building in Worms Forts: Under Siege. It is the weakest and smallest type of siege building which is used to fire Tier 2 weaponry. Usually, it is the first building to be constructed by the player after the Stronghold.


While the smallest, buildable, structure in the game, the Tower is also the weakest; taking only 3 Ballista hits before destruction. It is also the most readily available building to begin with, because it doesn't need any victory locations (Fortpedia mistakenly says Tower requires one, but this isn't the case). Even though this can only happen when the team doesn't have any victory locations, (which is a fortpot option for players that want to put the stronghold in there own spots on the map).

Despite its fragile state, it presents quite a small target and even the humble Grenade barely damages it.


Due to its availability and that you can build near-infinite number of towers; Towers can be used to aggressively dominate the map: reaching areas of advantageous sight lines or to get to nearby Victory Point Locations within the map.

They can also be used as a makeshift meat-shield for vulnerable buildings: like the Science Lab and Weapon Factory.

Bear in mind when depending on towers, just to form a line of towers, or to link bigger buildings to the Stronghold as your defenses can immediately collapse when an exposed tower weak spot is exploited, and destroyed.

Fortapedia Entry

"This is the weakest of the offensive buildings. Durability isn't a strong point as it can only sustain around two attacks from another Tower. Weapons that the Tower provides are as follows: Mortar, Cluster Launcher, Old Lady, Napalm Strike, Earthquake and Ballista. You must have 1 Victory Location in order to build a Tower."


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